You operate a deep-sea probe from a sonar uplink. The tactical plot is total darkness until you ping — but every pulse adds noise, and something in the depths always hunts the signal.

Collect three research samples, return to the uplink, and extract before the link window closes.

Playtest build (demo v0.1) — browser HTML via love.js. Full roguelite loop with mutators, daily/seeded runs, and meta upgrades. Headphones recommended. Click the game once if audio is silent.

After one dive, please answer: What does the ping do besides showing the map?

Features:

  • Procedural maps and mutators
  • Audio-driven tension (threat scales with proximity)
  • Sonar feed display + accessibility options
  • Keyboard controls (gamepad mapping exists, HTML playtest is keyboard-first)

Controls
WASD move · Space ping · Tab silent · Esc pause

Submerge. Ping. Survive.
By Pale Orbit.

Published 11 days ago
StatusIn development
PlatformsHTML5
AuthorPale Orbit
GenreSurvival
TagsAtmospheric, Horror
AI DisclosureAI Assisted, Code, Text

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